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Fnaf Security Breach How To Save After 6am

With Freddy sporting a make new upgrade and the clock officially hit 05:00 AM, information technology's time to track down Roxy for a niggling payback. That means you'll be stopping in at Roxy Raceway and visiting the West Arcade, both of which can exist challenging.

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It's worth noting that this is the concluding 60 minutes where y'all can save the game while exploring . Without spoiling anything, 06:00 AM imposes a strict penalty on you, disallowment you from using any salve station in the mall. If y'all want to get your hands on some collectables without worrying most a death or potential crash nixing all your progress, and then at present'southward the time to continue a collecting spree.

Looking for something specific? Employ the links below to jump between sections of the level.

  • Stopping in At Glamrock Salon
  • Roxy Raceway
  • Heading to the Due west Arcade
  • Restoring the W Arcade'south Power
  • Fixing the Go-Kart
  • Roxy Boss Fight
  • Returning to Parts and Services
  • Escaping the Mall

Stopping in At Glamrock Salon

Once the clock hits 05:00 AM, Freddy will send you on a perilous mission. It's time to caput to Roxy Raceway and decommission its terrifying inhabitant. Seeing as Roxy's been a thorn in your side for the majority of the game, information technology's about fourth dimension yous got your revenge.

Head to the entrance to the Roxy Raceway construction site and brand your way to the dorsum of the area. The shutter alee will lead to Roxy Raceway, just it's worth making a quick visit to Glamrock Salon while you're hither. It'due south entirely optional, although there are several collectables to exist establish and a mini-game that will help you unlock a secret ending at 06:00 AM.

If you're up for a quick detour, take a right at the shutter to Roxy Raceway and you'll find a second shutter. You'll know yous're heading the right way considering you'll run across the Glamrock Salon logo on the wall. In one case in the area alee, enter the salon, run around the security bots and make your way to the door to hair and makeup at the dorsum of the store. In that location's a gift on the stool to your right.

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Enter hair and makeup and grab the pocketbook on the salon chair alee. Next, apply the door on your correct to observe a souvenir in the bathroom. With those in your inventory, head back to hair and makeup and approach the Princess Quest arcade cabinet on the left-hand side of the room. Playing two of these arcade cabinets is crucial to unlocking a secret ending . You can find the other i later in this department. If yous want communication on how to vanquish Princess Quest, caput over to our How To Find and Beat Princess Quest guide.

Once you're washed with Princess Quest, use the door virtually the arcade chiffonier and brand your way towards the shutter to Glamrock Salon. On your right as you lot're leaving, you should see two sets of stairs leading through a rocky passage. Climb up them to find a backroom containing a gift. With that collected, head back to the shutter leading to Roxy Raceway.

Roxy Raceway

With your stay at Glamrock Salon at an terminate, head through the Roxy Raceway shutter at the dorsum of the construction site. To access the attraction, you'll have to use i of two doors. If you faced Chica at 04:00 AM and took her nib, utilise the path on the left. If you took downwardly Monty and stole his claws, take the path on the right. Once through, pick upwards the purse in front of you and utilise the shutter to your right.

Welcome to Roxy Raceway. You'll be walking dorsum and forth through here oftentimes over the next hr, so information technology's worth getting acquainted with its layout and threats. Security bots will patrol the area and Roxy volition as well, so make certain you're keeping vigilant as you tread around. Freddy is key hither, equally the set of garages only downwardly the stairs from the entrance have a recharge station. It's found in the middle garage, so employ Freddy to safely navigate around and return there when he's running out of juice.

Log your progress at the save point to the left of the archway, then utilize Freddy to walk down the stairs to your correct and towards the become-kart found below the Roxy Raceway sign. Freddy will inform you lot that it needs a servo bot head to be operated, beginning the main mission of 05:00 AM: get a working servo bot head.

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The outset pace is to find the head itself. Head past the fix of garages side by side to the stairs to the balcony. There's a gift inside the offset garage on the left (equally circled in the pic above) that you lot will need to admission the next part of the level. Take hold of it to get to the Dance Pass, which Freddy will soon reveal the importance of.

While you lot're hither, you lot tin can also discover a bag and a gift in the final garage on the left. Upon entering the last garage, caput through to the side room on the right. You lot'll detect the bag being guarded by a robot in the centre of the side room and the gift under a shelf in the back-left corner. Return to the road leading by the garages and follow information technology to a large tiled expanse with a ruddy door to a maintenance shaft and a set up of closed-off stairs.

Next to the stairs, yous'll observe a pile of wooden boxes beside some orange cones. In that location's a small passage between the boxes (pictured above). Follow it and you'll discover a rectangular crate which, when interacted with, will produce the servo bot caput. Pick it up and Freddy will tell you that you need to get it working. To do that, you'll have to head to the West Arcade, which the Dance Laissez passer you acquired in the garages volition permit you to enter.

Heading to the West Arcade

Log your progress at the salvage betoken by the Roxy Raceway entrance shutter and render to The Atrium. Yous can observe the Westward Arcade on the third floor of the Atrium, but to the right of the main entrance to the Prize Counter. The sign higher up volition read Fazcade rather than Due west Arcade, so don't let it confuse you.

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After reaching the elevator to the West Arcade, Freddy will inform y'all that he tin can't come with you as he's a dancing machine (literally), so you'll have to commence on this adventure alone. Once you arrive at the Due west Arcade, accept a few minutes to have a petty wander around. Y'all're most to go through a pretty tough encounter here and knowing how each area of the arcade interconnects will assist a lot.

The main thing to note is that in that location are 3 chief sections. DJ Music Human being'due south booth on the right (y'all'll see the lumbering behemoth sleeping here when you make it), the lower arcade on the left and the upper arcade on the top floor. Use the stairs to traverse between each area and get a feel for running around the patrolling security bots.

When you're gear up, head to the top floor and look for the maintenance room on the far right. It'll be contrary the final karaoke room, behind the robot patrolling in a circumvolve effectually the arcade machines.

Once within, head through the shutter on the left and become straight to the salve point opposite the door. If you move into the primary office of the office, you'll trigger a ability cut and the save spot will be inaccessible, significant you'll accept to run all the way back here if yous die fixing it.

Before yous trigger the ability cut, caput out of the office and down the corridor to your left. At the very end y'all'll detect Princess Quest II, the second arcade chiffonier needed to unlock a secret ending. Beat out it to secure your opportunity to accomplish the catastrophe. If you need any assist, you lot can accept a wait at our How to Discover and Beat Princess Quest 2 guide. At present, return to the office, salve again and trigger the ability cutting.

Restoring The W Arcade's Power

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The encounter ahead tin be brutal if you don't know where you lot're going, especially as you'll have three animatronics to contend with. The moment the power cutting triggers, you lot'll already see Chica and Monty have entered the Westward Arcade, with Chica patrolling the superlative flooring and Monty keeping watch of the lower arcade.

Whichever animatronic you trashed at 04:00 AM will patrol the arcade in their post-decommission form during this encounter. For Chica, that doesn't brand things much easier, but for Monty, that means you'll have a pregnant advantage, as he'southward unable to perform his jump attack.

Sneak past the pair of them and caput downwards to DJ Music Man'southward stage. You'll notice a circuit breaker switch on the wall to the right of the slumbering giant. It's a metal box with a power symbol, a glowing red calorie-free and a ruddy lever. Activate it to officially boot off the encounter and some very tricky tunes.

The goal for the rest of this section is to find three circuit breakers dotted around the arcade. There'southward ane in each master section guarded past an animatronic, with breakers in the men's restroom past DJ Music Man, the walkway opposite the stairs in the lower arcade and the walkway by the bridge on the far left side of the top flooring. The best route is to bolt from the restrooms to the lower arcade and so finally to the top floor, before using the bridge past the final switch to run dorsum to the maintenance corridor.

Equally you go, the tactic is to exist fast but cautious. Run between areas and don't worry too much nearly being defenseless by security bots (you lot're going to exist seen, so you might equally well have that fact and try to outplay animatronics). The primary thing is to apply hiding places when your stamina is low and, when in a chase, use the arcade machines and other obstacles to slow downwardly your adversary.

Back to the actual route, once the run into has started, head to the men'southward restroom merely side by side to the DJ Music Homo expanse. In one case inside, make your way through the door on your right and y'all'll find the switch adjacent to a minor doll of the puppet from V Nights at Freddy'south ii. Activate the breaker and leave the room only don't leave through the archway to the restroom just even so.

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DJ Music Man volition be just exterior the door on the left, pushing it open and trying to grab you from outside. Circle around to the exit on the right and sprint down the corridor ahead. Be careful not to get also close to Music Man. Even if he'due south still messing with the restroom door, he'll take hold of you lot if you're well-nigh his face.

Side by side up is the Lower Arcade. Caput to the expanse then expect for Monty to turn his back on yous and walk to the opposite side of the arcade. Dart over to the excursion breaker on the left, switch it on and then sprint away. If Monty's spotted you, put arcade machines between yourself and the angry alligator to prevent him from utilizing his jump assault, then scale the stairs as quickly as possible.

In one case upwardly the stairs, pull out either the Fazer Blaster or Faz Cam and run left. If Chica pops upwardly, stun her and go on on. Once you attain the end of the path, yous'll find the circuit billow next to the orangish bin. Switch it on, then head over the nearby brideg and dorsum into the maintenance room. Keep an middle out for Chica as she'll nevertheless be hanging effectually.

In one case in the maintenance area, you'll take to activate one more breaker down the long corridor next to the security room door. Discover it and switch it on. This will trigger a cutscene where Music Man emerges from a nearby piping. Plough and run back to the security office, zig-zagging between obstacles every bit you go. Endeavour not to fully run out of stamina every bit it'll have to fully recharge before you lot can sprint again. Instead, wait until the bar is low and and then cease sprinting briefly to regain some stamina before running once again.

Once inside, the encounter will be over and you'll be able to save again. Log your progress, put the servo bot head in the sleeping accommodation in the middle of the room, wait for it to be fixed, retrieve information technology and then get ready to return to Roxy Raceway.

Fixing the Go-Kart

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When you're gear up, return to Roxy's Raceway and head over to the Become-Kart. Save your progress and put the head on the servo-bot. Beingness in Freddy when putting the head on the bot can crusade the game to glitch , spawning you back past the go-kart after the next cutscene rather than in the new area Gregory is supposed to announced in. Equally such, make certain y'all're not riding in the animatronic when you activate information technology.

Once the head'southward on, you'll meet a cutscene where Gregory uses the get-kart to knock Roxy into adjacent calendar week. Seriously, information technology's cold stuff. Once it's finished, you'll appear in a new area amid the wreckage left past the accident. Catch Roxy'south eyes then log your progress at the save point to your right.

Roxy Boss Fight

Although Gregory just delivered cold difficult justice via the world's most deadly go-kart, that doesn't mean Roxy is out for the count. You're about to become 1 on one with an altered version of Roxy, with her decommissioned form having some powerful new quirks to bargain with.

After you've saved, press the light-green button to the left of the save station. The camera will quickly spin effectually, showing Roxy is back up and ready to boxing. Speedily move to the left and she'll ram her fashion through the flimsy wooden door ahead.

There are some important new details to note near the decommissioned version of Roxy, the biggest being that she'southward at present blind. It ways she won't exist able to spot you lot from far away, making her easier to sneak around. The trade-off is that she'due south far more feral and unpredictable.

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If Roxy does spot yous, she'll employ a ruthless new accuse attack, falling on all fours, emitting a charging sound and and so jumping at y'all. Learning how to evade this is key to winning this boxing. The range is much shorter than you would expect, making dodging it feasible, and if yous learn to run when you lot come across her hunker or hear the charging sound, information technology'll go second nature to become out the manner.

The master objective here is to use Roxy every bit a battering ram to get through the other flimsy wooden doors ahead. Although information technology won't be possible in some places, brand sure you're too running from Roxy when yous go the chance. She however isn't as quick as you when you're sprinting and yous only need to be in close quarters with her when she's helping yous open doors. Make apply of distractions too as racket is crucial to moving her around each area.

Back to the boss fight, enter the area Roxy opened and crouch-walk through the gap in the wall on the left. The blind fox won't waste product much fourth dimension coming later yous, breaking through another wooden door and looping round to give chase. Bait her into a accuse attack and and then circle effectually her before following the corridor ahead of yous and exiting through the door on the left.

Straight after entering the doorway, hunker-walk through some other hole in the wall on the left. Once again, Roxy will bash through a wooden door to come find you. Your side by side job is to go her to smash through the wooden door on the reverse side of the room. Carefully manoeuvre around her and and so stand up in front of the door, angling Gregory so he can quickly run to the left. One time Roxy's in place, run out the mode and let her have the door out.

The final department of the fight will take identify in a furnace. What you'll need to remember is that, while Roxy can freely run around the area, you lot have to walk effectually the flames. Stand up in the corner when entering the room and get Roxy to charge at y'all, then sprint effectually the animatronic and run to the vent on the reverse side of the room. Once inside, you'll be able to escape and leave Roxy sulking amongst the flames.

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Returning to Parts and Services

With Roxy dealt with, head up the stairs at the end of the vent. You'll emerge back in Roxy's Raceway. Head to the office opposite you to find a bag and a gift, then return to the Go-Kart surface area and save. Side by side, you're going to want to return to Parts and Services to equip Freddy with his new optics.

Make your style at that place, relieve in Parts and Services, so complete the colour-sequence mini-game. Information technology'll be the hardest one nonetheless, but nix you haven't dealt with before. Once information technology's complete, Freddy will comment on his new eyes, which will now allow yous to meet collectables and other hidden items through walls when piloting Freddy.

Escaping the Mall

Y'all won't have long to gloat Freddy's new eyes being fitted, as the terminate of the hour approaches. This time, however, you won't exist able to simply hide in the recharge booth. You'll accept to run to the entrance. Hop into Freddy and use the main stage lift to reach The Atrium.

Once at that place, use the elevators on the first floor to descend to the Entrance. On the way, you lot'll be taunted by Vanessa, who will ask y'all to stay and face her. Ignore her and printing on. Once there, you'll automatically be ejected from Freddy and offered a choice.

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From here, the game spins off in six directions. It'due south your call how you deal with the terminate of Security Breach, whether that's leaving or staying to complete some unfinished business organisation. If you'd like some guidance on achieving all the endings possible, you tin check out our Endings Guide here.

With 05:00 AM complete, you can at present become back to the mall and complete some old tasks. Desire to take downward whichever surviving animatronic is left? Bank check out our guides for going after Chica or Monty.

Up Next: 06:00 AM - Endings Guide

In This Wiki Guide

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Source: https://www.ign.com/wikis/five-nights-at-freddys-security-breach/05:00_AM

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